Human Fighter
Ash of Ironhold
“I hit it. Again.”
- Pick this one if
- your kid’s instinct is to stand between trouble and everybody else, and would rather do one thing well than choose from a list.
- Easy from turn one
- one weapon, one bonus that always applies, and enough armour that a scrappy first session still ends well.
- Takes a little practice
- Ash’s best move is taking a hit meant for a friend, which means watching everyone else’s turn, not just their own.













